
Hopworld
Hopworld
machine generated dystopia
Collect power ups and mini maps to find your way through the procedural generated worlds of the Hop.
Simplified instructions
Hit "?" in game for help.
Hit "esc" or "m" to return to the menu.
Another useful key is "Y": this will open your inventory.
You should be able to figure out the rest yourself, but if you really need more info: read on.
Extended instructions
When you get stuck
It is normal to get stuck when you haven't found the right power ups yet. To mitigate this open your inventory with "Y". Then use the cursors to select the Homeblock and hit "X". You will be teleported back to the center of the world, where it should be safer.
2 to 4 player co-op
Connect up to 4 gamepads to play in local co-op mode. Don't have a second gamepad? You can press the numeric keys 1,2,3 or 4 on your keyboard to assign the keyboard controls to a specific player. (I use this in development, when I am to lazy to search the house for my gamepads.)
Randomised levels
A Hopworld is either completely unpredictable or generated from a seed. The same seed will produce the same world each time down to the last pixel. You can enter a seed via the settings menu.
FAQ
- The permadeath setting adds another challenge and is now disabled for first time users.
- "Wipe everything" will remove the locally cached world and also any progress. In older versions, this was automatically done when you finished the Mount Hop Epilog. This is no longer the case, because players lost the chance to make a screenshot of their map for keepsakes. So you need to restart the game and build a new world manually from the settings menu, when you think you found all the secrets.
- If you found all maps (+/-24) and there are only 2 empty slots left in your inventory you found all items.
Updated | 5 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (26 total ratings) |
Author | supernapie |
Genre | Platformer |
Made with | Tiled, Phaser, Pyxel Edit |
Tags | 2D, Exploration, Local Co-Op, Metroidvania, Perma Death, Pixel Art, Procedural Generation, Retro |
Average session | Days or more |
Languages | English |
Inputs | Keyboard, Gamepad (any), Touchscreen |
Multiplayer | Local multiplayer |
Player count | 1 - 4 |
Links | Blog, Support |
Development log
- Version 0.8 No devlog!!!20 days ago
- Hopworld devlog 644 days ago
- Hopworld devlog 582 days ago
- Hopworld devlog 4Mar 27, 2025
- Hopworld devlog 3Jan 07, 2023
- Minor bug fixes and improvementsJul 12, 2021
- Hopworld launches!Jul 08, 2021