Hopworld devlog 6
Hopworld » Devlog
There is a new devlog on my blog:
https://supernapie.com/blog/hopworld-devlog-6/
It contains some new gotchas for version 0.6.0
Notably the new tilemap culling system, which removes the camera cuts when moving between rooms.
This post also describes the new version system and the why and the when your local maps are being wiped, because of conflicts with the game logic.
Hopworld
machine generated dystopia
Status | In development |
Author | supernapie |
Genre | Platformer |
Tags | 2D, Atmospheric, Exploration, Local Co-Op, Metroidvania, Perma Death, Pixel Art, Procedural Generation, Retro, Roguelike |
Languages | English |
More posts
- Hopworld devlog 547 days ago
- Hopworld devlog 482 days ago
- Hopworld devlog 3Jan 07, 2023
- Minor bug fixes and improvementsJul 12, 2021
- Hopworld launches!Jul 08, 2021
- Hopworld devlog 2May 25, 2021
- Hopworld devlog 1May 19, 2021
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